There has been so much going on with
cf.Objective(ANZ), that I haven't even had time to blog about it!
In case you missed the announcements, the
pricing is now online, with the early bird price being lower than last years, at $749.00 including GST, valid until the 31st of August.
There are a series of
1 day workshops the day before the conference as well, covering ColdFusion Performance tuning, Flex 4 and ColdFusion, and Arduino hardware with ColdFusion.
Charlie Arehart,
Kai Koenig, and
Justin McLean are running these workshops respectively, and you couldn't ask for better instructors.
While each track of the 2 day conference has yet to be finalised, almost all of the sessions that will be available are
now online , and we have some fantastic content again this year, with some speakers that I am very excited about. The usual slew of amazing ANZ dignitaries will be joining us, also with international speakers such as
Gert Franz,
Mark Drew,
Mark Blair,
Mike Brunt and
Tim Buntel (Or maybe 'semi-international' would be a better fit? Mark Blair moved to San Francisco and then came back, Tim Buntel now lives in Sydney... ;o) ).
I'm really happy with the way this conference is coming together this year, and providing some really unique ColdFusion content for the ANZ region. We've got some great training, some great speakers, some great sessions, it's looking like it's going to be a fantastic time all around.
Bob Silverberg and I are back at it again, with a one day pre-conference lab at
Adobe MAX this year covering an introduction to Object Relational Mapping in ColdFusion 9.
As the description states:
Learn about one of the most compelling new features in Adobe ColdFusion 9 from two seasoned ColdFusion veterans. This release includes the integration of Hibernate, an enterprise-class, Java based ORM. Join us to hear how to get started using ColdFusion 9 ORM features in your next project. Through interactive learning and hands-on labs, we'll start with the basics and work together to add features to an application that takes advantage of the ORM. Then we'll discuss best practices and potential pitfalls, making this an ideal combination of introductory material and tips and tricks.
If you are interested in getting your feet wet with ColdFusion 9 ORM, you can get more information on the
MAX pre-conference page .
Hope to see you there!
In ColdFusion 9, several Web Services come pre-built with the product, allowing greater interoperability between different technologies and ColdFusion.
The other day saw the release of my Dzone RefCard outlining how you could take advantage of these Web Services from Java, and use ColdFusion's
If you are doing Java development, and are looking to integrate some of ColdFusion's capabilities into your application, you can
download the RefCard from here . It will step you through setting up the Services, generating the required Java code to run the Web Services, and also provides examples of usage to help you get started.
You can also read more about
ColdFusion Web Services here .
On 6pm US ET, Wednesday May 19 I will be presenting
Dependency Injection Redefined - ColdSpring 2.0 to the
CFMeetup Crowd.
For those of us in more southern parts of the world, that is 8:00am, the 20th of May, Australia.
This is the same talk I recently gave at
cf.Objective() and
WebDU .
Synopsis:
ColdSpring 2.0, codename Narwhal, is a complete rewrite of ColdSpring aiming is to provide a far more extensible architecture and many more features above and beyond what is currently provided with ColdSpring to date. These new features will give developers the capabilities to build and manipulate this Inversion of Control framework in fascinating and very powerful ways, thus saving them even more time when managing their dependencies and utilising functionality such as Aspect Oriented Programming.
In this presentation we will look at the new features of ColdSpring 2.0, both complete and envisioned, including functionality such as extensible schema support, events for bean life-cycles, enhanced AOP support, annotation support, and much more.
More details and rsvp can be found
here .
Look forward to seeing you there!
As many people probably know, I'm a huge proponent of Linux operating
systems, most specifically Ubuntu, not only because its open source,
and free, but mostly because I honestly believe it's the best operating
system I've ever come across.
For obvious reasons, I spend a bit
of time trying to convince a variety of people that Adobe should take a
serious look at bringing Adobe products to Linux, the most notable
being ColdFusion Builder.
One argument (and there are a few) against this, I hear over and over is this idea that "Linux Users don't pay for software".
Recently, however, the "
Humble Indie Bundle",
was put up for sale, in which 5 cross platform games (Win, Mac, Linux)
were sold together as a group. The real time data for sales and the
operating system splits has been shared, providing us with a wonderful
aggregate data about the difference between Win, Mac and Linux users, how
much they are willing to pay for software, and if they are willing to
pay at all.
The fun part of this experiment was that the
customer could choose how much they paid for the bundle, which could be
as little, or as much as people liked. It also could be split any way
between the developers, charity, or charity and the developers.
Some interesting stats to note (Taken from the real time stats as of this moment):
1) Current intake across Win, Mac, and Linux - $1,173,536 (which is just cool in and of itself)
2) Windows has the largest market share (no surprise there), with 86670 purchases.
3) Linux is the smallest number of purchases, with 21873 purchases, but
that is only 8153 purchases, less than the Mac platform - 30026
4) The big news here is that Linux people
paid more on average than either Mac, or Windows users.
Win: $8.06,Mac: $10.23, Linux: $14.53
So
much so, that the total income from Linux users, outstrips that of Mac,
even though Mac had more purchases (Mac: $307172.75, Linux: $317846.61)
I
don't think you can ask for a better experiment than this. If Linux
users wouldn't pay for software, then they would be at the
bottom of the list in terms of amount paid. Instead that's where Windows users sit.
Details of the Humble Indie Bundle can be seen here:
http://www.wolfire.com/humble
Their realtime JSON feed can be found here as well:
http://www.wolfire.com/humble/stats
(And they are some cool games as well)
On another note,
Valve have announced that they are releasing their Steam Source Code client to Linux.
This is a huge boon to the Linux community, and while there are no
dates yet, obviously Valve thinks there are people in the Linux
community who will pay for software, otherwise they wouldn't be putting
in the time and effort.
Therefore, you can quite clearly see
that Linux users will, and do pay for software, and in fact put a
higher cost on software than any other OS's user base.
I claim this myth well and truly
busted.