Compound Theory

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18 May 2010 08:30 PM 1 Comment

Presenting ColdSpring 2.0 on CFMeetup.com

On 6pm US ET, Wednesday May 19 I will be presenting Dependency Injection Redefined - ColdSpring 2.0 to the CFMeetup Crowd.

For those of us in more southern parts of the world, that is 8:00am, the 20th of May, Australia.

This is the same talk I recently gave at cf.Objective() and WebDU .

Synopsis:
ColdSpring 2.0, codename Narwhal, is a complete rewrite of ColdSpring aiming is to provide a far more extensible architecture and many more features above and beyond what is currently provided with ColdSpring to date. These new features will give developers the capabilities to build and manipulate this Inversion of Control framework in fascinating and very powerful ways, thus saving them even more time when managing their dependencies and utilising functionality such as Aspect Oriented Programming.

In this presentation we will look at the new features of ColdSpring 2.0, both complete and envisioned, including functionality such as extensible schema support, events for bean life-cycles, enhanced AOP support, annotation support, and much more.

More details and rsvp can be found here .

Look forward to seeing you there!
13 May 2010 12:49 PM 11 Comments

Some arguments against "Linux users don't pay for software"

As many people probably know, I'm a huge proponent of Linux operating systems, most specifically Ubuntu, not only because its open source, and free, but mostly because I honestly believe it's the best operating system I've ever come across.

For obvious reasons, I spend a bit of time trying to convince a variety of people that Adobe should take a serious look at bringing Adobe products to Linux, the most notable being ColdFusion Builder.

One argument (and there are a few) against this, I hear over and over is this idea that "Linux Users don't pay for software".

Up until now, the only evidence to the contrary has been anecdotal - i.e. I personally have paid for CrossOver Office, Vmware Workstation, CrashPlan, World of Goo and Caster.  That being said, anecdotal evidence doesn't tend to be very convincing.

Recently, however, the "Humble Indie Bundle", was put up for sale, in which 5 cross platform games (Win, Mac, Linux) were sold together as a group. The real time data for sales and the operating system splits has been shared, providing us with a wonderful aggregate data about the difference between Win, Mac and Linux users, how much they are willing to pay for software, and if they are willing to pay at all.

The fun part of this experiment was that the customer could choose how much they paid for the bundle, which could be as little, or as much as people liked.  It also could be split any way between the developers, charity, or charity and the developers.

Some interesting stats to note (Taken from the real time stats as of this moment):

1) Current intake across Win, Mac, and Linux - $1,173,536 (which is just cool in and of itself)
2) Windows has the largest market share (no surprise there), with 86670 purchases.
3) Linux is the smallest number of purchases, with 21873 purchases, but that is only 8153 purchases, less than the Mac platform - 30026
4) The big news here is that Linux people paid more on average than either Mac, or Windows users.
Win: $8.06,Mac: $10.23, Linux: $14.53
So much so, that the total income from Linux users, outstrips that of Mac, even though Mac had more purchases (Mac: $307172.75, Linux: $317846.61)

I don't think you can ask for a better experiment than this.  If Linux users wouldn't pay for software, then they would be at the bottom of the list in terms of amount paid. Instead that's where Windows users sit.

Details of the Humble Indie Bundle can be seen here:
http://www.wolfire.com/humble

Their realtime JSON feed can be found here as well:
http://www.wolfire.com/humble/stats

(And they are some cool games as well)

On another note, Valve have announced that they are releasing their Steam Source Code client to Linux. This is a huge boon to the Linux community, and while there are no dates yet, obviously Valve thinks there are people in the Linux community who will pay for software, otherwise they wouldn't be putting in the time and effort.

Therefore, you can quite clearly see that Linux users will, and do pay for software, and in fact put a higher cost on software than any other OS's user base.

I claim this myth well and truly busted.
03 May 2010 05:33 PM 2 Comments

ColdSpring Framework on Twitter

Just a note to let everyone know I set up a twitter account for ColdSpring.

It has automated updates for Git commits, and ticket events. It should be a good resource for helping people keep up to date with the going-on's of ColdSpring, and especially ColdSpring 2.0.

Follow coldspring_fw on Twitter!