Wow. When I started this project back in 2005
I had no idea it would blossom into what it is now, or that it would
take me 3 full years to turn it into an actual 1.0 release.
It's been a crazy, interesting, frustrating and incredibly rewarding ride, and I plan on continuing it well into the future.
Some of the major new features include:
- Composite Key Support
- Transaction Support
- Binary Data support
- Configuration includes
- Cascading operations e.g. cascadeSave(), cascadeDelete()
- A huge number of performance improvements
- Public Bug Tracker
- Public Wiki
Please see the full release notes for more information.
I want to extend a big thanks to all those people who have helped out
with Transfer, with code, testing, documentation, or just giving your
ear as I try and work out a n-th level nested recursive threading
issue, you all are too many to mention, but you know who you are, and
you guys rock!
I'm really happy with the way the Transfer community has grown over the
past few years, recently passing 320 members, and big kudos to you all
for helping me bring Transfer to this 1.0.
In the coming months, the following is the plan for Transfer -
- Transfer Support finalised and advertised.
The details of this have been worked out, expect a blog post on this either during, or shortly after cf.Objective()
You will notice there is the new Wiki and Bug Tracker. There will be a
complete rebuild of the Transfer site, to integrate the wiki and the
tracker, and provide the community with more ways to learn and interact.
- Transfer Training
This is the next big thing for Transfer, and I will be starting to write the curriculum after I get back from cf.Objective()
- Transfer Survey
Expect to a see a survey in the upcoming months, to get a feeling for
how the community is using Transfer, and what sort of enhancements they
want for the future.
- Transfer 1.1
Yep, I've already started thinking about a 1.1 release! I think I also
know what new features will be in it, but I won't ruin the surprise.
- Transfer Developer and Training Certification
I've had some recent interest in this, and it is still on the roadmap. Once the training curriculem is finalised, this will be also be developed.
Hopefully that will give you guys something to think about while you play with the 1.0 Release candidate!