Category Archives: Docker

Scaling Dedicated Game Servers with Kubernetes: Part 1 – Containerising and Deploying

This is part one of a fivefour-part series on scaling game servers with Kubernetes. For the past year and a half, I’ve been researching and building a variety of multiplayer games. Particularly those in the MMO or FPS genres, as they have some unique and very interesting requirements for communication protocols and scaling strategies. Due to my […]

Recording: Containers in Production – Crazy? Awesome? or Crazy Awesome!

Late last year I was invited to participate in a panel discussion at New Relic’s FutureStack conference on using Software Containers (which generally means Docker) in production environments.  We had an excellent discussion about what is good about the ecosystem, as well as what needs to improve, as well as best practices and approaches for running […]